Knights are physical attackers, and tend to have more physical defense than magical defense. They excel at enduring enemy attack, and have several ways to make enemy attacks less effective. Knights rely primarily on Physical Defense and HP .
Starting stats:
- 5 Strength
- 1 Armor
- 1 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on levelup:
Wartune Tenacity And Intensity
Mage is a class that have MDEF more than PDEF and dealt Magic damage to enemies. Mages also have healing skill that can heal teammates and themselves during the team fight. Check more information abo. QTE: Added hp bleed that does 90 damage each turn, last for 5 turns. Bleed is stackable for 5 layers. Cooldown Time: 1 second Rage Consumption: 35 Hero Level: 38 Lvl 4 Deals 195% damage +305 physical damage to a single front row target. QTE: Added hp bleed that does 120 damage each turn, last for 5 turns. Bleed is stackable for 5 layers.
- +2 Strength
- +1 Armor
- +2 Endurance
- +10 Charisma
Skills :
Heart of Rage ( Passive )
Level 1
Prerequisites: Commander Level 7
Description: Receive an extra 5 rage after each action
Level 2
Prerequisites: Commander Level 26
Description: Receive an extra 10 rage after each action
Combat Master ( Passive )
Level 1
Prerequisites: Commander Level 14
Description: Physical Attack boost of 5%
Level 2
Prerequisites: Commander Level 26, Level 2 Heart of Rage
Endorphin 2.7. Description: Physical Attack boost of 10%
Level 3
Prerequisites: Commander Level 32
Description: Physical Attack boost of 15%
Intercept ( Cooldown: 60 seconds Rage Consumption: 25 )
Level 1
Prerequisites: Commander Level 22, Level 2 Combat Master
Description: Deals 400 physical damage and deducts 30 rage points to front row of enemies
The damage dealt does not seem to be a fixed 400 damage, but rather a random number close to 400 damage (such as 360 or 440). This damage ignores attack and defense scores, but it can score critical hits.
Level 2
Prerequisites: Commander Level 34, Level 2 Combat Master
Description: Deals 1500 physical damage and deducts 40 rage points to front row of enemies
QTE: Extra rage deduction of 10
Level 3
Prerequisites: Commander Level 44
Description: Deals 3000 physical damage and deducts 40 rage points to front row of enemies
QTE: Extra rage deduction of 10
Slasher ( Cooldown: 5 seconds )
Level 1
Prerequisites: Commander Level 1
Description: Deals 102%+15 physical damage to a single front row enemy. Increases rage by 5 points
Level 2
Prerequisites: Commander Level 14
Description: Deals 104%+35 physical damage to a single front row enemy. Increases rage by 5 points
Level 3
Prerequisites: Commander Level 24
Description: Deals 106%+55 physical damage to a single front row enemy. Increases rage by 5 points
Level 4
Prerequisites: Commander Level 34
Description: Deals 110%+95 physical damage to a single front row enemy. Increases rage by 5 points
Level 5
Prerequisites: Commander Level 44
Description: Deals 132%+205 physical damage to a single front row enemy. Increases rage by 5 points
Ultimate Slasher ( Cooldown: 5 seconds Rage Consumption: 10 )
Level 1
Prerequisites: Commander Level 3, Level 1 Slasher
Description: Deals 120%+50 physical damage to the enemy with the lowest percent of H
Level 2
Prerequisites: Commander Level 16, Level 2 Slasher
Description: Deals 125%+100 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 26, Level 3 Slasher
Description: Deals 130%+150 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 36, Level 4 Slasher
Description: Deals 135%+200 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Level 5
Prerequisites: Commander Level 46, Level 5 Slasher
Description: Deals 150%+300 physical damage to the enemy with the lowest percent of HP
QTE: Damage boost of 25%
Dephic Destroyer ( Cooldown: 60 seconds Rage Consumption: 80 )
Level 1
Prerequisites: Commander Level 10, Level 1 Ultimate Slasher
Description: Deals 300%+432 physical damage to a single front row enemy
Level 2
Prerequisites: Commander Level 30, Level 3 Ultimate Slasher
Description: Deals 320%+505 physical damage to a single front row enemy
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 46, Level 5 Ultimate Slasher
Description: Deals 340%+560 physical damage to a single front row enemy
QTE: Damage boost of 25%
Whirlwind ( Cooldown: 30 seconds Rage Consumption: 50 )
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Destroyer
Description: Deals 80% physical damage to all enemies; 20% chance to deal an extra 200 damage
Level 2
Prerequisites: Commander Level 30
Description: Deals 85% physical damage to all enemies; 25% chance to deal an extra 250 damage
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Destroyer
Description: Deals 90% physical damage to all enemies; 30% chance to deal an extra 300 damage
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 50, Level 3 Delphic Destroyer
Description: Deals 95% physical damage to all enemies; 35% chance to deal an extra 800 damage
QTE: Damage boost of 25%
Enhanced Delphic Destroyer ( Cooldown: 60 seconds Rage Consumption: 100 )
Level 1
Prerequisites: Commander Level 24, Level 1 Whirlwind, Level 1 Intercept
Description: Deals 378%+630 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage
Level 2
Prerequisites: Commander Level 44, Level 3 Whirlwind, Level 2 Intercept
Description: Deals 405%+768 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage
QTE: Damage boost of 25%
Agoran Shield ( Cooldown: 60 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 12
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 3 turns.
Level 2
Prerequisites: Commander Level 30
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 4 turns.
QTE: Bonus 500 damage absorption
Level 3
Prerequisites: Commander Level 42
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 5 turns.
QTE: Bonus 800 damage absorption
Shadow Thrasher ( Cooldown: 1 seconds Rage Consumption: 35 )
Level 1
Prerequisites: Commander Level 20, Level 1 Agoran Shield
Description: Deals 162%+130 physical damage to a single front row enemy
Level 2
Prerequisites: Commander Level 32, Level 2 Agoran Shield
Description: Deals 162%+130 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 60 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Level 3
Prerequisites: Commander Level 38
Description: Deals 175%+260 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 90 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Level 4
Prerequisites: Commander Level 48, Level 3 Agoran Shield
Description: Deals 195%+390 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 120 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Tenacity ( Passive )
Level 1
Prerequisites: Commander Level 36, Level 2 Shadow Thrasher
Description: Damage received decrease of 3%, crit receive rate reduced by 1%
Level 2
Prerequisites: Commander Level 44, Level 3 Shadow Thrasher
Description: Damage received decrease of 5%, crit receive rate reduced by 5%
Level 3
Prerequisites: Commander Level 54, Level 4 Shadow Thrasher
Description: Damage received decrease of 7%, crit receive rate reduced by 5%
Divine Blessing ( Passive )
Level 1
Prerequisites: Commander Level 8
Description: PDEF increase of 10%, Max HP increase of 10%, Received healing increase of 10%
Level 2
Prerequisites: Commander Level 18
Description: PDEF increase of 20%, Max HP increase of 20%, Received healing increase of 20%
Enhanced Block ( Passive )
Level 1
Prerequisites: Commander Level 20, Level 1 Divine Blessing
Description: 50% chance to restore 4% of HP after dodge
Level 2
Prerequisites: Commander Level 40, Level 2 Divine Blessing
Description: 100% chance to restore 4% of HP after dodge
Reverse Damage ( Cooldown: 10 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 22, Level 1 Enhanced Block
Description: Generates a shield of thorns around you by reflecting 200 damage, lasts 10 times
Level 2
Prerequisites: Commander Level 40, Level 2 Enchanced Block
Description: Generates a shield of thorns around you by reflecting 500 damage, lasts 10 times
QTE: Reflected damage +25%
Level 3
Prerequisites: Commander Level 50, Level 2 Enchanced Block
Description: Deals 320%+505 physical damage to a single front row enemy
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 46, Level 5 Ultimate Slasher
Description: Deals 340%+560 physical damage to a single front row enemy
QTE: Damage boost of 25%
Whirlwind ( Cooldown: 30 seconds Rage Consumption: 50 )
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Destroyer
Description: Deals 80% physical damage to all enemies; 20% chance to deal an extra 200 damage
Level 2
Prerequisites: Commander Level 30
Description: Deals 85% physical damage to all enemies; 25% chance to deal an extra 250 damage
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Destroyer
Description: Deals 90% physical damage to all enemies; 30% chance to deal an extra 300 damage
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 50, Level 3 Delphic Destroyer
Description: Deals 95% physical damage to all enemies; 35% chance to deal an extra 800 damage
QTE: Damage boost of 25%
Enhanced Delphic Destroyer ( Cooldown: 60 seconds Rage Consumption: 100 )
Level 1
Prerequisites: Commander Level 24, Level 1 Whirlwind, Level 1 Intercept
Description: Deals 378%+630 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage
Level 2
Prerequisites: Commander Level 44, Level 3 Whirlwind, Level 2 Intercept
Description: Deals 405%+768 physical damage to a single front row enemy, 30% chance to receive an extra 30 rage
QTE: Damage boost of 25%
Agoran Shield ( Cooldown: 60 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 12
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 3 turns.
Level 2
Prerequisites: Commander Level 30
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 4 turns.
QTE: Bonus 500 damage absorption
Level 3
Prerequisites: Commander Level 42
Description: Generates a shield that will absorb damage equivalent to 20% of max HP; lasts 5 turns.
QTE: Bonus 800 damage absorption
Shadow Thrasher ( Cooldown: 1 seconds Rage Consumption: 35 )
Level 1
Prerequisites: Commander Level 20, Level 1 Agoran Shield
Description: Deals 162%+130 physical damage to a single front row enemy
Level 2
Prerequisites: Commander Level 32, Level 2 Agoran Shield
Description: Deals 162%+130 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 60 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Level 3
Prerequisites: Commander Level 38
Description: Deals 175%+260 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 90 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Level 4
Prerequisites: Commander Level 48, Level 3 Agoran Shield
Description: Deals 195%+390 physical damage to a single front row enemy
QTE: Added HP Bleed that deals 120 damage each turn, lasts 5 turns. HP Bleed is stackable to a maximum of 5 layers
Tenacity ( Passive )
Level 1
Prerequisites: Commander Level 36, Level 2 Shadow Thrasher
Description: Damage received decrease of 3%, crit receive rate reduced by 1%
Level 2
Prerequisites: Commander Level 44, Level 3 Shadow Thrasher
Description: Damage received decrease of 5%, crit receive rate reduced by 5%
Level 3
Prerequisites: Commander Level 54, Level 4 Shadow Thrasher
Description: Damage received decrease of 7%, crit receive rate reduced by 5%
Divine Blessing ( Passive )
Level 1
Prerequisites: Commander Level 8
Description: PDEF increase of 10%, Max HP increase of 10%, Received healing increase of 10%
Level 2
Prerequisites: Commander Level 18
Description: PDEF increase of 20%, Max HP increase of 20%, Received healing increase of 20%
Enhanced Block ( Passive )
Level 1
Prerequisites: Commander Level 20, Level 1 Divine Blessing
Description: 50% chance to restore 4% of HP after dodge
Level 2
Prerequisites: Commander Level 40, Level 2 Divine Blessing
Description: 100% chance to restore 4% of HP after dodge
Reverse Damage ( Cooldown: 10 seconds Rage Consumption: 30 )
Level 1
Prerequisites: Commander Level 22, Level 1 Enhanced Block
Description: Generates a shield of thorns around you by reflecting 200 damage, lasts 10 times
Level 2
Prerequisites: Commander Level 40, Level 2 Enchanced Block
Description: Generates a shield of thorns around you by reflecting 500 damage, lasts 10 times
QTE: Reflected damage +25%
Level 3
Prerequisites: Commander Level 50, Level 2 Enchanced Block
Description: Generates a shield of thorns around you by reflecting 800 damage, lasts 10 times
QTE: Reflected damage +25%
Apollo's Shield ( Cooldown: 60 seconds Rage Consumption: 45 )
Level 1
Prerequisites: Commander Level 44, Level 2 Tenacity, Level 1 Reverse Damage
Description: Reduction of 20% damage received for all teammates, lasts 2 turns
Level 2
Prerequisites: Commander Level 54, Level 3 Tenacity, Level 2 Reverse Damage
Description: Reduction of 20% damage received for all teammates, lasts 2 turns
QTE: Lasts one extra turn
[2014-05-29] | | view(0)
Wartime Technology Ww1
For general players, the most important thing is to make friends and to share the pleasure from game. Guild system in Wartune will provide such a stage for communication. You can experience the pleasure from building Guild together. With the development of the Guild, members can acquire abundant rewards.
In order to encourage the Guild' members to communicate, considerate game open a guild chat channel. The members of the guild can exchange experience following their heart.
With the upgrade of the Guild, the level of Guild and Guild Territory will increase. Guild' members can also enjoy the welfare of guild. Don't forget to enhance Guild Skills.
When the Guild reaches a certain level, some function building will appear. The present buildings are:
Guild Shop: through Contribution, player can acquire contribution here and buy something good that you cannot buy from outside.
Guild Vaults: members of the Guild can store items here. Only members of Guild can use it. It will open when the president of Guild enhance it.
Wartune Qte
Altar: player can use contribution to bless. Every bless will spend 20 contributions. You can acquire Coupons, gems, drugs and so on. The level of Altar will influence Guild members' bless limit every day.
Next: Online Gift Pack